Valve's Game Networking Sockets prior to version v1.2.0 improperly handles inlined statistics messages in function CConnectionTransportUDPBase::Received_Data(), leading to an exception thrown from libprotobuf and resulting in a crash.
References
Configurations
Information
Published : 2020-11-13 16:15
Updated : 2020-12-10 23:15
NVD link : CVE-2020-6019
Mitre link : CVE-2020-6019
JSON object : View
Products Affected
valvesoftware
- game_networking_sockets
CWE
